Frequently Asked Questions About Wii and Video Game Injuries and Fitness
(eBook)

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Average Rating
Published
The Rosen Publishing Group, Inc, 2010.
ISBN
9781615311613
Status
Available Online

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Format
eBook
Language
English

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Citations

APA Citation, 7th Edition (style guide)

Jeanne Nagle., & Jeanne Nagle|AUTHOR. (2010). Frequently Asked Questions About Wii and Video Game Injuries and Fitness . The Rosen Publishing Group, Inc.

Chicago / Turabian - Author Date Citation, 17th Edition (style guide)

Jeanne Nagle and Jeanne Nagle|AUTHOR. 2010. Frequently Asked Questions About Wii and Video Game Injuries and Fitness. The Rosen Publishing Group, Inc.

Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)

Jeanne Nagle and Jeanne Nagle|AUTHOR. Frequently Asked Questions About Wii and Video Game Injuries and Fitness The Rosen Publishing Group, Inc, 2010.

MLA Citation, 9th Edition (style guide)

Jeanne Nagle, and Jeanne Nagle|AUTHOR. Frequently Asked Questions About Wii and Video Game Injuries and Fitness The Rosen Publishing Group, Inc, 2010.

Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.

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Grouped Work ID0940b84c-c91d-5327-2ad5-44836bc9defa-eng
Full titlefrequently asked questions about wii and video game injuries and fitness
Authornagle jeanne
Grouping Categorybook
Last Update2024-03-22 11:21:36AM
Last Indexed2024-04-18 23:20:46PM

Book Cover Information

Image Sourcehoopla
First LoadedJan 11, 2024
Last UsedJan 20, 2024

Hoopla Extract Information

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    [synopsis] => Who would ever have imagined that the typically sedentary pleasures of video games would become responsible for sparking a growing trend towards movement-based and fitness-oriented home entertainment programs? With the introduction of Nintendo's Wii and other, similar game systems, Americans are suddenly hoisting themselves off their couches, grabbing a console, and getting heart-healthy workouts--all while remaining in front of their TV screens and having a blast. Early reports indicate the health benefits of these activity- and fitness-based video games are considerable. Yet there have also been reports of certain kinds of injuries peculiar to Wii and similar game systems. This book sorts out the reality from the hype and shows how you can minimize the likelihood of injury while maximizing your fitness-and fun-levels. Includes some common myths and facts about video game fitness and injuries and ten great questions to ask a doctor.
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